AI Insights · Timothy · October 2022
Top 5 Tank Games on Android in South America, Q3 2022
In Q3 2022, the top 5 tank games on Android in South America showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower reveals the trends.
In the third quarter of 2022, the top 5 tank games on the Android platform in South America showcased diverse performance metrics. Here’s a closer look at each game's trends in downloads, revenue, and active users, based on data from Sensor Tower.
War Machines:Tanks Battle Game from Wildlife Studios experienced fluctuations in weekly downloads, peaking at 52.6K in late July and maintaining a solid number around 42.2K by the end of September. Weekly revenue showed a steady trend with a notable peak at approximately $15.5K in early July. Active users saw a slight decline from 202.3K in mid-July to 164.4K by the end of September.
World of Tanks Blitz by Wargaming Group showed a significant increase in weekly downloads towards the end of the quarter, surging from 22.5K in late June to 37.1K by the end of September. Revenue remained relatively stable, peaking at around $6.5K at the start of the quarter. Active users increased steadily from 46.8K in late June to 51.1K by the end of September.
Massive Warfare: Tanks PvP War from TinyBytes had a moderate performance in terms of downloads, with numbers fluctuating between 8.8K to 19.1K throughout the quarter. Revenue showed a slight decline, averaging around $1.1K to $1.7K weekly. Active users saw a gradual decline from 48.9K in early July to 34.4K by the end of September.
Tank Warfare: PvP Battle Game published by Click.18 Mobile had relatively lower download numbers, with the highest being 3.8K in mid-July. Weekly revenue remained modest, peaking at around $0.4K in mid-September. Active users fluctuated slightly, ending the quarter at around 2.5K.
Tanks a Lot - 3v3 Battle Arena from Highcore Labs LLC experienced a sharp decline in downloads, dropping from 8.7K in early July to just 0.3K by the end of September. Revenue also showed a declining trend, averaging below $0.5K weekly. Active users dropped significantly from 19.1K in early July to 1.9K by the end of September.
For more detailed insights and data on these games, visit Sensor Tower.